############################################################################### # This file is a part of Dear ImGui Bundle, NOT a part of imgui-command-palette # ----------------------------------------------------------------------------- # imgui_command_palette.pyi: auto-generated bindings # imgui-command-palette is a Sublime Text or VSCode style command palette in ImGui # https://github.com/hnOsmium0001/imgui-command-palette # # Most of the code of this file is automatically generated (using https://pthom.github.io/litgen/), # and is generally very close to the C++ version. Comments, docs are identical. # Do not manually edit the autogenerated parts (look for "Autogenerated" comments)! ############################################################################### from typing import List, Callable import enum from imgui_bundle.imgui import ImFont, ImU32 ImGuiCond = int class Context: pass # !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! AUTOGENERATED CODE !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! # // Autogenerated code below! Do not edit! #################### #################### # TODO support std::string_view # TODO support function pointer callback in addition to std::function class ImCmdTextType(enum.IntEnum): regular = enum.auto() # (= 0) highlight = enum.auto() # (= 1) count = enum.auto() # (= 2) class ImCmdTextFlag(enum.IntEnum): #/ Whether the text is underlined. Default False. underline = enum.auto() # (= 0) count = enum.auto() # (= 1) class Command: name: str initial_callback: Callable[[], None] subsequent_callback: Callable[[int], None] terminating_callback: Callable[[], None] def __init__(self) -> None: """Autogenerated default constructor""" pass #/ Destroys the currently bound context. # Command management def add_command(command: Command) -> None: pass def remove_command(name: str) -> None: pass # Styling def get_style_flag(type: ImCmdTextType, flag: ImCmdTextFlag) -> bool: pass def set_style_flag(type: ImCmdTextType, flag: ImCmdTextFlag, enabled: bool) -> None: pass def get_style_font(type: ImCmdTextType) -> ImFont: pass def set_style_font(type: ImCmdTextType, font: ImFont) -> None: pass def get_style_color(type: ImCmdTextType) -> ImU32: pass def set_style_color(type: ImCmdTextType, color: ImU32) -> None: pass def clear_style_color(type: ImCmdTextType) -> None: """< Clear the style color for the given type, defaulting to ImGuiCol_Text""" pass # Command palette widget def set_next_command_palette_search(text: str) -> None: pass def set_next_command_palette_search_box_focused() -> None: pass def command_palette(name: str) -> None: pass def is_any_item_selected() -> bool: pass def remove_cache(name: str) -> None: pass def remove_all_caches() -> None: pass # Command palette widget in a window helper def set_next_window_affixed_top(cond: ImGuiCond = 0) -> None: pass def command_palette_window(name: str, p_open: bool) -> bool: pass def prompt(options: List[str]) -> None: """ Command responses, only call these in command callbacks (except TerminatingCallback)""" pass #################### #################### #################### #################### # Workaround for ImCmd::Context, since pybind11 stubbornly fails on perfect encapsulation # ImCmd::Context is perfectly encapsulated, since it is only defined privately in a C++ file, and not in a header. # See https://github.com/pybind/pybind11/issues/2770 class ContextWrapper: def __init__(self) -> None: pass #################### #################### # // Autogenerated code end!