############################################################################### # This file is a part of Dear ImGui Bundle, NOT a part of imspinner # ----------------------------------------------------------------------------- # imspinner.pyi: auto-generated bindings for imspinner, which provides # Spinners for ImGui. See https://github.com/dalerank/imspinner # # Most of the code of this file is automatically generated (using https://pthom.github.io/litgen/), # and is generally very close to the C++ version. Comments, docs are identical. # Do not manually edit the autogenerated parts (look for "Autogenerated" comments)! ############################################################################### # ruff: noqa: B008 import enum import math from typing import Tuple, Optional, overload from imgui_bundle.imgui import ImColor IM_PI = math.pi LeafColor = ImColor def demo_spinners() -> None: ... # !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! AUTOGENERATED CODE !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! # // Autogenerated code below! Do not edit! #################### #################### # #ifndef _IMSPINNER_H_ # # # * The MIT License (MIT) # * # * Copyright (c) 2021-2022 Dalerank # * # * Permission is hereby granted, free of charge, to any person obtaining a copy # * of this software and associated documentation files (the "Software"), to deal # * in the Software without restriction, including without limitation the rights # * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell # * copies of the Software, and to permit persons to whom the Software is # * furnished to do so, subject to the following conditions: # * # * The above copyright notice and this permission notice shall be included in all # * copies or substantial portions of the Software. # * # * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR # * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, # * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE # * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER # * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, # * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE # * SOFTWARE. # * # # imgui headers white: ImColor # = ImColor(1., 1., 1., 1.) half_white: ImColor # = ImColor(1., 1., 1., 0.5) red: ImColor # = ImColor(1., 0., 0., 1.) class SpinnerTypeT(enum.IntEnum): e_st_rainbow = enum.auto() # (= 0) e_st_angle = enum.auto() # (= 1) e_st_dots = enum.auto() # (= 2) e_st_ang = enum.auto() # (= 3) e_st_vdots = enum.auto() # (= 4) e_st_bounce_ball = enum.auto() # (= 5) e_st_eclipse = enum.auto() # (= 6) e_st_ingyang = enum.auto() # (= 7) e_st_barchartsine = enum.auto() # (= 8) e_st_count = enum.auto() # (= 9) PI_DIV_4: float # = IM_PI / 4. PI_DIV_2: float # = IM_PI / 2. PI_2: float # = IM_PI 2. def color_alpha(c: ImColor, alpha: float) -> ImColor: pass def damped_spring( mass: float, stiffness: float, damping: float, time: float, a: float = PI_DIV_2, b: float = PI_DIV_2 ) -> float: pass def damped_gravity(limtime: float) -> float: pass def damped_trifolium(limtime: float, a: float = 0., b: float = 1.) -> float: pass def damped_inoutelastic(t: float, amplitude: float, period: float) -> float: pass def damped_infinity(t: float, a: float) -> Tuple[float, float]: pass def ease_inquad(time: float) -> float: pass def ease_outquad(time: float) -> float: pass @overload def ease_inoutquad(t: float) -> float: pass @overload def ease_inoutquad(p: float) -> float: pass def ease_outcubic(t: float) -> float: pass def ease_inexpo(t: float) -> float: pass @overload def ease_inoutexpo(t: float) -> float: pass @overload def ease_inoutexpo(p: float) -> float: pass def ease_spring(p: float) -> float: pass def ease_gravity(p: float) -> float: pass def ease_infinity(p: float) -> float: pass def ease_inoutelastic(p: float) -> float: pass def ease_sine(p: float) -> float: pass def ease_damping(p: float) -> float: pass class ease_mode(enum.IntEnum): e_ease_none = enum.auto() # (= 0) e_ease_inoutquad = enum.auto() # (= 1) e_ease_inoutexpo = enum.auto() # (= 2) e_ease_spring = enum.auto() # (= 3) e_ease_gravity = enum.auto() # (= 4) e_ease_infinity = enum.auto() # (= 5) e_ease_elastic = enum.auto() # (= 6) e_ease_sine = enum.auto() # (= 7) e_ease_damping = enum.auto() # (= 8) def spinner_rainbow( label: str, radius: float, thickness: float, color: ImColor, speed: float, ang_min: float = 0., ang_max: float = PI_2, arcs: int = 1, mode: int = 0 ) -> None: """ const char *label: A string label for the spinner, used to identify it in ImGui. float radius: The radius of the spinner. float thickness: The thickness of the spinner's border. const ImColor &color: The color of the spinner. float speed: The speed of the spinning animation. float ang_min: Minimum angle of spinning. float ang_max: Maximum angle of spinning. int arcs: Number of arcs of the spinner. """ pass def spinner_rainbow_mix( label: str, radius: float, thickness: float, color: ImColor, speed: float, ang_min: float = 0., ang_max: float = PI_2, arcs: int = 1, mode: int = 0 ) -> None: pass def spinner_rotating_heart( label: str, radius: float, thickness: float, color: ImColor, speed: float, ang_min: float = 0. ) -> None: """ This function draws a rotating heart spinner.""" pass def spinner_ang( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, bg: Optional[ImColor] = None, speed: float = 2.8, angle: float = IM_PI, mode: int = 0 ) -> None: """ SpinnerAng is a function that draws a spinner widget with a given angle. Python bindings defaults: If any of the params below is None, then its default value below will be used: * color: white * bg: white """ pass def spinner_ang8( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, bg: Optional[ImColor] = None, speed: float = 2.8, angle: float = IM_PI, mode: int = 0, rkoef: float = 0.5 ) -> None: """Python bindings defaults: If any of the params below is None, then its default value below will be used: * color: white * bg: white """ pass def spinner_ang_mix( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, speed: float = 2.8, angle: float = IM_PI, arcs: int = 4, mode: int = 0 ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_loading_ring( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, bg: Optional[ImColor] = None, speed: float = 2.8, segments: int = 5 ) -> None: """Python bindings defaults: If any of the params below is None, then its default value below will be used: * color: white * bg: half_white """ pass def spinner_clock( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, bg: Optional[ImColor] = None, speed: float = 2.8 ) -> None: """Python bindings defaults: If any of the params below is None, then its default value below will be used: * color: white * bg: half_white """ pass def spinner_pulsar( label: str, radius: float, thickness: float, bg: Optional[ImColor] = None, speed: float = 2.8, sequence: bool = True, angle: float = 0., mode: int = 0 ) -> None: """Python bindings defaults: If bg is None, then its default value will be: half_white """ pass def spinner_double_fade_pulsar( label: str, radius: float, param_2: float, bg: Optional[ImColor] = None, speed: float = 2.8 ) -> None: """Python bindings defaults: If bg is None, then its default value will be: half_white """ pass def spinner_twin_pulsar( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, speed: float = 2.8, rings: int = 2, mode: int = 0 ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_fade_pulsar( label: str, radius: float, color: Optional[ImColor] = None, speed: float = 2.8, rings: int = 2, mode: int = 0 ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_fade_pulsar_square( label: str, radius: float, color: Optional[ImColor] = None, speed: float = 2.8, rings: int = 2, mode: int = 0 ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_circular_lines( label: str, radius: float, color: Optional[ImColor] = None, speed: float = 1.8, lines: int = 8, mode: int = 0 ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_dots( label: str, nextdot: float, radius: float, thickness: float, color: Optional[ImColor] = None, speed: float = 2.8, dots: int = 12, minth: float = -1., mode: int = 0 ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_v_dots( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, bgcolor: Optional[ImColor] = None, speed: float = 2.8, dots: int = 12, mdots: int = 6, mode: int = 0 ) -> None: """Python bindings defaults: If any of the params below is None, then its default value below will be used: * color: white * bgcolor: white """ pass def spinner_bounce_dots( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, speed: float = 2.8, dots: int = 3, mode: int = 0 ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_zip_dots( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, speed: float = 2.8, dots: int = 5 ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_dots_to_points( label: str, radius: float, thickness: float, offset_k: float, color: Optional[ImColor] = None, speed: float = 1.8, dots: int = 5 ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass #const float sina = ImSin( ImFmod((start + (IM_PI - i * offset)), PI_DIV_2)); def spinner_dots_to_bar( label: str, radius: float, thickness: float, offset_k: float, color: Optional[ImColor] = None, speed: float = 2.8, dots: int = 5 ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_wave_dots( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, speed: float = 2.8, lt: int = 8 ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_fade_dots( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, speed: float = 2.8, lt: int = 8, mode: int = 0 ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_three_dots( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, speed: float = 2.8, lt: int = 8 ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_five_dots( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, speed: float = 2.8, lt: int = 8 ) -> None: """Python bindings defaults: If color is None, then its default value will be: ImColor(0xffffffff) """ pass def spinner4_caleidospcope( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, speed: float = 2.8, lt: int = 8 ) -> None: """Python bindings defaults: If color is None, then its default value will be: ImColor(0xffffffff) """ pass def spinner_multi_fade_dots( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, speed: float = 2.8, lt: int = 8 ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_thick_to_sin( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, speed: float = 2.8, nt: int = 1, lt: int = 8, mode: int = 0 ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_scale_dots( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, speed: float = 2.8, lt: int = 8 ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_square_spins( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, speed: float = 2.8 ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_moving_dots( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, speed: float = 2.8, dots: int = 3 ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_rotate_dots( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, speed: float = 2.8, dots: int = 2, mode: int = 0 ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_orion_dots( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, speed: float = 2.8, arcs: int = 4 ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_galaxy_dots( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, speed: float = 2.8, arcs: int = 4 ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_twin_ang( label: str, radius1: float, radius2: float, thickness: float, color1: Optional[ImColor] = None, color2: Optional[ImColor] = None, speed: float = 2.8, angle: float = IM_PI, mode: int = 0 ) -> None: """Python bindings defaults: If any of the params below is None, then its default value below will be used: * color1: white * color2: red """ pass def spinner_filling( label: str, radius: float, thickness: float, color1: Optional[ImColor] = None, color2: Optional[ImColor] = None, speed: float = 2.8 ) -> None: """Python bindings defaults: If any of the params below is None, then its default value below will be used: * color1: white * color2: red """ pass def spinner_filling_mem( label: str, radius: float, thickness: float, color: ImColor, colorbg: ImColor, speed: float ) -> None: pass def spinner_topup( label: str, radius1: float, radius2: float, color: Optional[ImColor] = None, fg: Optional[ImColor] = None, bg: Optional[ImColor] = None, speed: float = 2.8 ) -> None: """Python bindings defaults: If any of the params below is None, then its default value below will be used: * color: red * fg: white * bg: white """ pass def spinner_twin_ang180( label: str, radius1: float, radius2: float, thickness: float, color1: Optional[ImColor] = None, color2: Optional[ImColor] = None, speed: float = 2.8, angle: float = PI_DIV_4, mode: int = 0 ) -> None: """Python bindings defaults: If any of the params below is None, then its default value below will be used: * color1: white * color2: red """ pass def spinner_twin_ang360( label: str, radius1: float, radius2: float, thickness: float, color1: Optional[ImColor] = None, color2: Optional[ImColor] = None, speed1: float = 2.8, speed2: float = 2.5, mode: int = 0 ) -> None: """Python bindings defaults: If any of the params below is None, then its default value below will be used: * color1: white * color2: red """ pass def spinner_inc_dots( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, speed: float = 2.8, dots: int = 6 ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_inc_full_dots( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, speed: float = 2.8, dots: int = 4 ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_fade_bars( label: str, w: float, color: Optional[ImColor] = None, speed: float = 2.8, bars: int = 3, scale: bool = False ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_fade_tris( label: str, radius: float, color: Optional[ImColor] = None, speed: float = 2.8, dim: int = 2, scale: bool = False, mode: int = 0 ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_bars_rotate_fade( label: str, rmin: float, rmax: float, thickness: float, color: Optional[ImColor] = None, speed: float = 2.8, bars: int = 6 ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_bars_scale_middle( label: str, w: float, color: Optional[ImColor] = None, speed: float = 2.8, bars: int = 3 ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_ang_twin( label: str, radius1: float, radius2: float, thickness: float, color: Optional[ImColor] = None, bg: Optional[ImColor] = None, speed: float = 2.8, angle: float = IM_PI, arcs: int = 1, mode: int = 0 ) -> None: """Python bindings defaults: If any of the params below is None, then its default value below will be used: * color: white * bg: half_white """ pass def spinner_arc_rotation( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, speed: float = 2.8, arcs: int = 4, mode: int = 0 ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_arc_fade( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, speed: float = 2.8, arcs: int = 4, mode: int = 0 ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_simple_arc_fade( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, speed: float = 2.8 ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_square_stroke_fade( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, speed: float = 2.8 ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_ascii_symbol_points( label: str, text: str, radius: float, thickness: float, color: Optional[ImColor] = None, speed: float = 2.8 ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_text_fading( label: str, text: str, radius: float, fsize: float, color: Optional[ImColor] = None, speed: float = 2.8 ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_seven_segments( label: str, text: str, radius: float, thickness: float, color: Optional[ImColor] = None, speed: float = 2.8 ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_square_stroke_fill( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, speed: float = 2.8 ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_square_stroke_loading( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, speed: float = 2.8 ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_square_loading( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, speed: float = 2.8 ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_filled_arc_fade( label: str, radius: float, color: Optional[ImColor] = None, speed: float = 2.8, arcs: int = 4, mode: int = 0 ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_points_roller( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, speed: float = 2.8, points: int = 8, circles: int = 2, rspeed: float = 1. ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_points_arc_bounce( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, speed: float = 2.8, points: int = 4, circles: int = 2, rspeed: float = 0. ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_filled_arc_color( label: str, radius: float, color: Optional[ImColor] = None, bg: Optional[ImColor] = None, speed: float = 2.8, arcs: int = 4 ) -> None: """Python bindings defaults: If any of the params below is None, then its default value below will be used: * color: red * bg: white """ pass def spinner_filled_arc_ring( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, bg: Optional[ImColor] = None, speed: float = 2.8, arcs: int = 4 ) -> None: """Python bindings defaults: If any of the params below is None, then its default value below will be used: * color: red * bg: white """ pass def spinner_arc_wedges( label: str, radius: float, color: Optional[ImColor] = None, speed: float = 2.8, arcs: int = 4, mode: int = 0 ) -> None: """Python bindings defaults: If color is None, then its default value will be: red """ pass def spinner_twin_ball( label: str, radius1: float, radius2: float, thickness: float, b_thickness: float, ball: Optional[ImColor] = None, bg: Optional[ImColor] = None, speed: float = 2.8, balls: int = 2, mode: int = 0 ) -> None: """Python bindings defaults: If any of the params below is None, then its default value below will be used: * ball: white * bg: half_white """ pass def spinner_solar_balls( label: str, radius: float, thickness: float, ball: Optional[ImColor] = None, bg: Optional[ImColor] = None, speed: float = 2.8, balls: int = 4 ) -> None: """Python bindings defaults: If any of the params below is None, then its default value below will be used: * ball: white * bg: half_white """ pass def spinner_solar_scale_balls( label: str, radius: float, thickness: float, ball: Optional[ImColor] = None, speed: float = 2.8, balls: int = 4 ) -> None: """Python bindings defaults: If ball is None, then its default value will be: white """ pass def spinner_solar_arcs( label: str, radius: float, thickness: float, ball: Optional[ImColor] = None, bg: Optional[ImColor] = None, speed: float = 2.8, balls: int = 4 ) -> None: """Python bindings defaults: If any of the params below is None, then its default value below will be used: * ball: white * bg: half_white """ pass def spinner_moving_arcs( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, speed: float = 2.8, arcs: int = 4 ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_rainbow_circle( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, speed: float = 2.8, arcs: int = 4, mode: float = 1 ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_bounce_ball( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, speed: float = 2.8, dots: int = 1, shadow: bool = False ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_pulsar_ball( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, speed: float = 2.8, shadow: bool = False, mode: int = 0 ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_inc_scale_dots( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, speed: float = 2.8, dots: int = 6, angle: float = 0., mode: int = 0 ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_some_scale_dots( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, speed: float = 2.8, dots: int = 6, mode: int = 0 ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_ang_triple( label: str, radius1: float, radius2: float, radius3: float, thickness: float, c1: Optional[ImColor] = None, c2: Optional[ImColor] = None, c3: Optional[ImColor] = None, speed: float = 2.8, angle: float = IM_PI ) -> None: """Python bindings defaults: If any of the params below is None, then its default value below will be used: * c1: white * c2: half_white * c3: white """ pass def spinner_ang_eclipse( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, speed: float = 2.8, angle: float = IM_PI ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_ing_yang( label: str, radius: float, thickness: float, reverse: bool, yang_detlta_r: float, color_i: Optional[ImColor] = None, color_y: Optional[ImColor] = None, speed: float = 2.8, angle: float = math.pi * 0.7, mode: int = 0 ) -> None: """Python bindings defaults: If any of the params below is None, then its default value below will be used: * colorI: white * colorY: white """ pass def spinner_gooey_balls( label: str, radius: float, color: ImColor, speed: float, mode: int = 0 ) -> None: pass def spinner_dots_loading( label: str, radius: float, thickness: float, color: ImColor, bg: ImColor, speed: float ) -> None: pass def spinner_rotate_gooey_balls( label: str, radius: float, thickness: float, color: ImColor, speed: float, balls: int, mode: int = 0 ) -> None: pass def spinner_herbert_balls( label: str, radius: float, thickness: float, color: ImColor, speed: float, balls: int ) -> None: pass def spinner_herbert_balls3_d( label: str, radius: float, thickness: float, color: ImColor, speed: float ) -> None: pass def spinner_rotate_triangles( label: str, radius: float, thickness: float, color: ImColor, speed: float, tris: int, mode: int = 0 ) -> None: pass def spinner_rotate_shapes( label: str, radius: float, thickness: float, color: ImColor, speed: float, shapes: int, pnt: int ) -> None: pass def spinner_sin_squares( label: str, radius: float, thickness: float, color: ImColor, speed: float, mode: int = 0 ) -> None: pass def spinner_moon_line( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, bg: Optional[ImColor] = None, speed: float = 2.8, angle: float = IM_PI ) -> None: """Python bindings defaults: If any of the params below is None, then its default value below will be used: * color: white * bg: red """ pass def spinner_circle_drop( label: str, radius: float, thickness: float, thickness_drop: float, color: Optional[ImColor] = None, bg: Optional[ImColor] = None, speed: float = 2.8, angle: float = IM_PI ) -> None: """Python bindings defaults: If any of the params below is None, then its default value below will be used: * color: white * bg: half_white """ pass def spinner_surrounded_indicator( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, bg: Optional[ImColor] = None, speed: float = 2.8 ) -> None: """Python bindings defaults: If any of the params below is None, then its default value below will be used: * color: white * bg: half_white """ pass def spinner_wifi_indicator( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, bg: Optional[ImColor] = None, speed: float = 2.8, cangle: float = 0., dots: int = 3 ) -> None: """Python bindings defaults: If any of the params below is None, then its default value below will be used: * color: red * bg: half_white """ pass def spinner_triangles_selector( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, bg: Optional[ImColor] = None, speed: float = 2.8, bars: int = 8 ) -> None: """Python bindings defaults: If any of the params below is None, then its default value below will be used: * color: white * bg: half_white """ pass def spinner_flowing_gradient( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, bg: Optional[ImColor] = None, speed: float = 2.8, angle: float = IM_PI ) -> None: """Python bindings defaults: If any of the params below is None, then its default value below will be used: * color: white * bg: red """ pass def spinner_rotate_segments( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, speed: float = 2.8, arcs: int = 4, layers: int = 1, mode: int = 0 ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_lemniscate( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, speed: float = 2.8, angle: float = IM_PI / 2.0 ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_rotate_gear( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, speed: float = 2.8, pins: int = 12 ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_rotate_wheel( label: str, radius: float, thickness: float, bg_color: Optional[ImColor] = None, color: Optional[ImColor] = None, speed: float = 2.8, pins: int = 12 ) -> None: """Python bindings defaults: If any of the params below is None, then its default value below will be used: * bg_color: white * color: white """ pass def spinner_atom( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, speed: float = 2.8, elipses: int = 3 ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_pattern_rings( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, speed: float = 2.8, elipses: int = 3 ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_pattern_eclipse( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, speed: float = 2.8, elipses: int = 3, delta_a: float = 2., delta_y: float = 0. ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_pattern_sphere( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, speed: float = 2.8, elipses: int = 3 ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_ring_synchronous( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, speed: float = 2.8, elipses: int = 3 ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_ring_watermarks( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, speed: float = 2.8, elipses: int = 3 ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_rotated_atom( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, speed: float = 2.8, elipses: int = 3, mode: int = 0 ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_rainbow_balls( label: str, radius: float, thickness: float, color: ImColor, speed: float, balls: int = 5, mode: int = 0, rings: int = 1, mx: int = 1 ) -> None: pass def spinner_rainbow_shot( label: str, radius: float, thickness: float, color: ImColor, speed: float, balls: int = 5 ) -> None: pass def spinner_spiral( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, speed: float = 2.8, arcs: int = 4 ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_spiral_eye( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, speed: float = 2.8 ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_bar_chart_sine( label: str, radius: float, thickness: float, color: ImColor, speed: float, bars: int = 5, mode: int = 0 ) -> None: pass def spinner_bar_chart_adv_sine( label: str, radius: float, thickness: float, color: ImColor, speed: float, mode: int = 0 ) -> None: pass def spinner_bar_chart_adv_sine_fade( label: str, radius: float, thickness: float, color: ImColor, speed: float, mode: int = 0 ) -> None: pass def spinner_bar_chart_rainbow( label: str, radius: float, thickness: float, color: ImColor, speed: float, bars: int = 5, mode: int = 0 ) -> None: pass def spinner_blocks( label: str, radius: float, thickness: float, bg: ImColor, color: ImColor, speed: float ) -> None: pass def spinner_twin_blocks( label: str, radius: float, thickness: float, bg: ImColor, color: ImColor, speed: float ) -> None: pass def spinner_square_random_dots( label: str, radius: float, thickness: float, bg: ImColor, color: ImColor, speed: float ) -> None: pass def spinner_scale_blocks( label: str, radius: float, thickness: float, color: ImColor, speed: float, mode: int = 0 ) -> None: pass def spinner_scale_squares( label: str, radius: float, thikness: float, color: ImColor, speed: float ) -> None: pass def spinner_squish_square( label: str, radius: float, color: ImColor, speed: float ) -> None: pass def spinner_fluid( label: str, radius: float, color: ImColor, speed: float, bars: int = 3 ) -> None: pass def spinner_fluid_points( label: str, radius: float, thickness: float, color: ImColor, speed: float, dots: int = 6, delta: float = 0.35 ) -> None: pass def spinner_arc_polar_fade( label: str, radius: float, color: Optional[ImColor] = None, speed: float = 2.8, arcs: int = 4, mode: int = 0 ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_arc_polar_radius( label: str, radius: float, color: Optional[ImColor] = None, speed: float = 2.8, arcs: int = 4, mode: int = 0 ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_caleidoscope( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, speed: float = 2.8, arcs: int = 6, mode: int = 0 ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_hbo_dots( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, minfade: float = 0.0, ryk: float = 0., speed: float = 1.1, dots: int = 6, mode: int = 0 ) -> None: """ spinner idea by nitz 'Chris Dailey' Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_moon_dots( label: str, radius: float, thickness: float, first: ImColor, second: ImColor, speed: float = 1.1 ) -> None: pass def spinner_twin_hbo_dots( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, minfade: float = 0.0, ryk: float = 0., speed: float = 1.1, dots: int = 6, delta: float = 0. ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_three_dots_star( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, minfade: float = 0.0, ryk: float = 0., speed: float = 1.1, delta: float = 0. ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_sine_arcs( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, speed: float = 2.8 ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_triangles_shift( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, bg: Optional[ImColor] = None, speed: float = 2.8, bars: int = 8 ) -> None: """Python bindings defaults: If any of the params below is None, then its default value below will be used: * color: white * bg: half_white """ pass def spinner_points_shift( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, bg: Optional[ImColor] = None, speed: float = 2.8, bars: int = 8 ) -> None: """Python bindings defaults: If any of the params below is None, then its default value below will be used: * color: white * bg: half_white """ pass def spinner_swing_dots( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, speed: float = 2.8 ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_circular_points( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, speed: float = 1.8, lines: int = 8 ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_curved_circle( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, speed: float = 2.8, circles: int = 1 ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_mod_circle( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, ang_min: float = 1., ang_max: float = 1., speed: float = 2.8 ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_dna_dots( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, speed: float = 2.8, lt: int = 8, delta: float = 0.5, mode: bool = False ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner3_smuggle_dots( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, speed: float = 4.8, lt: int = 8, delta: float = 0.5, mode: bool = False ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_rotate_segments_pulsar( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, speed: float = 2.8, arcs: int = 4, layers: int = 1 ) -> None: """Python bindings defaults: If color is None, then its default value will be: white """ pass def spinner_spline_ang( label: str, radius: float, thickness: float, color: Optional[ImColor] = None, bg: Optional[ImColor] = None, speed: float = 2.8, angle: float = IM_PI, mode: int = 0 ) -> None: """Python bindings defaults: If any of the params below is None, then its default value below will be used: * color: white * bg: white """ pass # #endif # #endif #################### #################### # // Autogenerated code end!