// Example demonstrating the topMost window feature #include "hello_imgui/hello_imgui.h" #include "imgui.h" void ShowGui() { ImGui::Text("This window should stay on top of other windows!"); ImGui::Separator(); // Allow toggling topMost at runtime auto& params = HelloImGui::GetRunnerParams()->appWindowParams; bool topMost = params.topMost; if (ImGui::Checkbox("Keep window on top", &topMost)) { params.topMost = topMost; } ImGui::TextWrapped( "Note: TopMost is only supported on desktop platforms " "(Windows, macOS, Linux). On mobile and web platforms, " "this setting is ignored." ); } int main(int, char**) { // HelloImGui::RunnerParams runnerParams; // runnerParams.appWindowParams.windowTitle = "TopMost Window Demo"; // runnerParams.appWindowParams.windowGeometry.size = {400, 300}; // runnerParams.appWindowParams.topMost = false; // runnerParams.callbacks.ShowGui = ShowGui; // //runnerParams.platformBackendType = HelloImGui::PlatformBackendType::Sdl; // runnerParams.platformBackendType = HelloImGui::PlatformBackendType::Glfw; // HelloImGui::Run(runnerParams); HelloImGui::Run(HelloImGui::SimpleRunnerParams { .guiFunction = ShowGui, .windowTitle = "TopMost Window Demo", .topMost = true }); return 0; }