qopenglvertexarrayobject.sip 1.9 KB

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  1. // qopenglvertexarrayobject.sip generated by MetaSIP
  2. //
  3. // This file is part of the QtOpenGL Python extension module.
  4. //
  5. // Copyright (c) 2026 Riverbank Computing Limited <info@riverbankcomputing.com>
  6. //
  7. // This file is part of PyQt6.
  8. //
  9. // This file may be used under the terms of the GNU General Public License
  10. // version 3.0 as published by the Free Software Foundation and appearing in
  11. // the file LICENSE included in the packaging of this file. Please review the
  12. // following information to ensure the GNU General Public License version 3.0
  13. // requirements will be met: http://www.gnu.org/copyleft/gpl.html.
  14. //
  15. // If you do not wish to use this file under the terms of the GPL version 3.0
  16. // then you may purchase a commercial license. For more information contact
  17. // info@riverbankcomputing.com.
  18. //
  19. // This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
  20. // WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
  21. class QOpenGLVertexArrayObject : public QObject
  22. {
  23. %TypeHeaderCode
  24. #include <qopenglvertexarrayobject.h>
  25. %End
  26. public:
  27. explicit QOpenGLVertexArrayObject(QObject *parent /TransferThis/ = 0);
  28. virtual ~QOpenGLVertexArrayObject();
  29. bool create();
  30. void destroy();
  31. bool isCreated() const;
  32. GLuint objectId() const;
  33. void bind();
  34. void release();
  35. class Binder
  36. {
  37. %TypeHeaderCode
  38. #include <qopenglvertexarrayobject.h>
  39. %End
  40. public:
  41. Binder(QOpenGLVertexArrayObject *v);
  42. ~Binder();
  43. void release();
  44. void rebind();
  45. SIP_PYOBJECT __enter__();
  46. %MethodCode
  47. // Just return a reference to self.
  48. sipRes = sipSelf;
  49. Py_INCREF(sipRes);
  50. %End
  51. void __exit__(SIP_PYOBJECT type, SIP_PYOBJECT value, SIP_PYOBJECT traceback);
  52. %MethodCode
  53. sipCpp->release();
  54. %End
  55. private:
  56. Binder(const QOpenGLVertexArrayObject::Binder &);
  57. };
  58. };