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- // qsgrendernode.sip generated by MetaSIP
- //
- // This file is part of the QtQuick Python extension module.
- //
- // Copyright (c) 2026 Riverbank Computing Limited <info@riverbankcomputing.com>
- //
- // This file is part of PyQt6.
- //
- // This file may be used under the terms of the GNU General Public License
- // version 3.0 as published by the Free Software Foundation and appearing in
- // the file LICENSE included in the packaging of this file. Please review the
- // following information to ensure the GNU General Public License version 3.0
- // requirements will be met: http://www.gnu.org/copyleft/gpl.html.
- //
- // If you do not wish to use this file under the terms of the GPL version 3.0
- // then you may purchase a commercial license. For more information contact
- // info@riverbankcomputing.com.
- //
- // This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
- // WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
- class QSGRenderNode : public QSGNode
- {
- %TypeHeaderCode
- #include <qsgrendernode.h>
- %End
- public:
- enum StateFlag /BaseType=Flag/
- {
- DepthState,
- StencilState,
- ScissorState,
- ColorState,
- BlendState,
- CullState,
- ViewportState,
- RenderTargetState,
- };
- typedef QFlags<QSGRenderNode::StateFlag> StateFlags;
- enum RenderingFlag /BaseType=Flag/
- {
- BoundedRectRendering,
- DepthAwareRendering,
- OpaqueRendering,
- };
- typedef QFlags<QSGRenderNode::RenderingFlag> RenderingFlags;
- struct RenderState /NoDefaultCtors/
- {
- %TypeHeaderCode
- #include <qsgrendernode.h>
- %End
- virtual ~RenderState();
- virtual const QMatrix4x4 *projectionMatrix() const = 0;
- virtual QRect scissorRect() const = 0;
- virtual bool scissorEnabled() const = 0;
- virtual int stencilValue() const = 0;
- virtual bool stencilEnabled() const = 0;
- virtual const QRegion *clipRegion() const = 0;
- virtual void *get(const char *state) const;
- };
- virtual ~QSGRenderNode();
- virtual QSGRenderNode::StateFlags changedStates() const;
- virtual void render(const QSGRenderNode::RenderState *state) = 0;
- virtual void releaseResources();
- virtual QSGRenderNode::RenderingFlags flags() const;
- virtual QRectF rect() const;
- const QMatrix4x4 *matrix() const;
- const QSGClipNode *clipList() const;
- qreal inheritedOpacity() const;
- virtual void prepare();
- %If (Qt_6_5_0 -)
- const QMatrix4x4 *projectionMatrix() const;
- %End
- };
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