| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100 |
- // qaudioroom.sip generated by MetaSIP
- //
- // This file is part of the QtSpatialAudio Python extension module.
- //
- // Copyright (c) 2026 Riverbank Computing Limited <info@riverbankcomputing.com>
- //
- // This file is part of PyQt6.
- //
- // This file may be used under the terms of the GNU General Public License
- // version 3.0 as published by the Free Software Foundation and appearing in
- // the file LICENSE included in the packaging of this file. Please review the
- // following information to ensure the GNU General Public License version 3.0
- // requirements will be met: http://www.gnu.org/copyleft/gpl.html.
- //
- // If you do not wish to use this file under the terms of the GPL version 3.0
- // then you may purchase a commercial license. For more information contact
- // info@riverbankcomputing.com.
- //
- // This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
- // WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
- %If (Qt_6_5_0 -)
- class QAudioRoom : public QObject
- {
- %TypeHeaderCode
- #include <qaudioroom.h>
- %End
- public:
- enum Material
- {
- Transparent,
- AcousticCeilingTiles,
- BrickBare,
- BrickPainted,
- ConcreteBlockCoarse,
- ConcreteBlockPainted,
- CurtainHeavy,
- FiberGlassInsulation,
- GlassThin,
- GlassThick,
- Grass,
- LinoleumOnConcrete,
- Marble,
- Metal,
- ParquetOnConcrete,
- PlasterRough,
- PlasterSmooth,
- PlywoodPanel,
- PolishedConcreteOrTile,
- Sheetrock,
- WaterOrIceSurface,
- WoodCeiling,
- WoodPanel,
- UniformMaterial,
- };
- enum Wall
- {
- LeftWall,
- RightWall,
- Floor,
- Ceiling,
- FrontWall,
- BackWall,
- };
- explicit QAudioRoom(QAudioEngine *engine);
- virtual ~QAudioRoom();
- void setPosition(QVector3D pos);
- QVector3D position() const;
- void setDimensions(QVector3D dim);
- QVector3D dimensions() const;
- void setRotation(const QQuaternion &q);
- QQuaternion rotation() const;
- void setWallMaterial(QAudioRoom::Wall wall, QAudioRoom::Material material);
- QAudioRoom::Material wallMaterial(QAudioRoom::Wall wall) const;
- void setReflectionGain(float factor);
- float reflectionGain() const;
- void setReverbGain(float factor);
- float reverbGain() const;
- void setReverbTime(float factor);
- float reverbTime() const;
- void setReverbBrightness(float factor);
- float reverbBrightness() const;
- signals:
- void positionChanged();
- void dimensionsChanged();
- void rotationChanged();
- void wallsChanged();
- void reflectionGainChanged();
- void reverbGainChanged();
- void reverbTimeChanged();
- void reverbBrightnessChanged();
- };
- %End
|