qopengltextureblitter.sip 2.0 KB

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  1. // qopengltextureblitter.sip generated by MetaSIP
  2. //
  3. // This file is part of the QtOpenGL Python extension module.
  4. //
  5. // Copyright (c) 2026 Riverbank Computing Limited <info@riverbankcomputing.com>
  6. //
  7. // This file is part of PyQt6.
  8. //
  9. // This file may be used under the terms of the GNU General Public License
  10. // version 3.0 as published by the Free Software Foundation and appearing in
  11. // the file LICENSE included in the packaging of this file. Please review the
  12. // following information to ensure the GNU General Public License version 3.0
  13. // requirements will be met: http://www.gnu.org/copyleft/gpl.html.
  14. //
  15. // If you do not wish to use this file under the terms of the GPL version 3.0
  16. // then you may purchase a commercial license. For more information contact
  17. // info@riverbankcomputing.com.
  18. //
  19. // This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
  20. // WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
  21. class QOpenGLTextureBlitter
  22. {
  23. %TypeHeaderCode
  24. #include <qopengltextureblitter.h>
  25. %End
  26. public:
  27. QOpenGLTextureBlitter();
  28. ~QOpenGLTextureBlitter();
  29. enum Origin
  30. {
  31. OriginBottomLeft,
  32. OriginTopLeft,
  33. };
  34. bool create();
  35. bool isCreated() const;
  36. void destroy();
  37. bool supportsExternalOESTarget() const;
  38. void bind(GLenum target = GL_TEXTURE_2D);
  39. void release();
  40. void setRedBlueSwizzle(bool swizzle);
  41. void setOpacity(float opacity);
  42. void blit(GLuint texture, const QMatrix4x4 &targetTransform, QOpenGLTextureBlitter::Origin sourceOrigin);
  43. void blit(GLuint texture, const QMatrix4x4 &targetTransform, const QMatrix3x3 &sourceTransform);
  44. static QMatrix4x4 targetTransform(const QRectF &target, const QRect &viewport);
  45. static QMatrix3x3 sourceTransform(const QRectF &subTexture, const QSize &textureSize, QOpenGLTextureBlitter::Origin origin);
  46. %If (Qt_6_3_0 -)
  47. bool supportsRectangleTarget() const;
  48. %End
  49. private:
  50. QOpenGLTextureBlitter(const QOpenGLTextureBlitter &);
  51. };