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- // qsgimagenode.sip generated by MetaSIP
- //
- // This file is part of the QtQuick Python extension module.
- //
- // Copyright (c) 2026 Riverbank Computing Limited <info@riverbankcomputing.com>
- //
- // This file is part of PyQt6.
- //
- // This file may be used under the terms of the GNU General Public License
- // version 3.0 as published by the Free Software Foundation and appearing in
- // the file LICENSE included in the packaging of this file. Please review the
- // following information to ensure the GNU General Public License version 3.0
- // requirements will be met: http://www.gnu.org/copyleft/gpl.html.
- //
- // If you do not wish to use this file under the terms of the GPL version 3.0
- // then you may purchase a commercial license. For more information contact
- // info@riverbankcomputing.com.
- //
- // This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
- // WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
- class QSGImageNode : public QSGGeometryNode /NoDefaultCtors/
- {
- %TypeHeaderCode
- #include <qsgimagenode.h>
- %End
- public:
- virtual ~QSGImageNode();
- virtual void setRect(const QRectF &rect) = 0;
- void setRect(qreal x, qreal y, qreal w, qreal h);
- virtual QRectF rect() const = 0;
- virtual void setSourceRect(const QRectF &r) = 0;
- void setSourceRect(qreal x, qreal y, qreal w, qreal h);
- virtual QRectF sourceRect() const = 0;
- virtual void setTexture(QSGTexture *texture /GetWrapper/) = 0;
- %MethodCode
- sipCpp->setTexture(a0);
-
- if (sipCpp->ownsTexture())
- sipTransferTo(a0Wrapper, sipSelf);
- %End
- virtual QSGTexture *texture() const = 0;
- virtual void setFiltering(QSGTexture::Filtering filtering) = 0;
- virtual QSGTexture::Filtering filtering() const = 0;
- virtual void setMipmapFiltering(QSGTexture::Filtering filtering) = 0;
- virtual QSGTexture::Filtering mipmapFiltering() const = 0;
- enum TextureCoordinatesTransformFlag /BaseType=Flag/
- {
- NoTransform,
- MirrorHorizontally,
- MirrorVertically,
- };
- typedef QFlags<QSGImageNode::TextureCoordinatesTransformFlag> TextureCoordinatesTransformMode;
- virtual void setTextureCoordinatesTransform(QSGImageNode::TextureCoordinatesTransformMode mode) = 0;
- virtual QSGImageNode::TextureCoordinatesTransformMode textureCoordinatesTransform() const = 0;
- virtual void setOwnsTexture(bool owns) = 0;
- virtual bool ownsTexture() const = 0;
- static void rebuildGeometry(QSGGeometry *g, QSGTexture *texture, const QRectF &rect, QRectF sourceRect, QSGImageNode::TextureCoordinatesTransformMode texCoordMode);
- virtual void setAnisotropyLevel(QSGTexture::AnisotropyLevel level) = 0;
- virtual QSGTexture::AnisotropyLevel anisotropyLevel() const = 0;
- };
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