qsgsimpletexturenode.sip 2.1 KB

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  1. // qsgsimpletexturenode.sip generated by MetaSIP
  2. //
  3. // This file is part of the QtQuick Python extension module.
  4. //
  5. // Copyright (c) 2026 Riverbank Computing Limited <info@riverbankcomputing.com>
  6. //
  7. // This file is part of PyQt6.
  8. //
  9. // This file may be used under the terms of the GNU General Public License
  10. // version 3.0 as published by the Free Software Foundation and appearing in
  11. // the file LICENSE included in the packaging of this file. Please review the
  12. // following information to ensure the GNU General Public License version 3.0
  13. // requirements will be met: http://www.gnu.org/copyleft/gpl.html.
  14. //
  15. // If you do not wish to use this file under the terms of the GPL version 3.0
  16. // then you may purchase a commercial license. For more information contact
  17. // info@riverbankcomputing.com.
  18. //
  19. // This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
  20. // WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
  21. class QSGSimpleTextureNode : public QSGGeometryNode /NoDefaultCtors/
  22. {
  23. %TypeHeaderCode
  24. #include <qsgsimpletexturenode.h>
  25. %End
  26. public:
  27. QSGSimpleTextureNode();
  28. virtual ~QSGSimpleTextureNode();
  29. void setRect(const QRectF &rect);
  30. void setRect(qreal x, qreal y, qreal w, qreal h);
  31. QRectF rect() const;
  32. void setTexture(QSGTexture *texture);
  33. QSGTexture *texture() const;
  34. void setFiltering(QSGTexture::Filtering filtering);
  35. QSGTexture::Filtering filtering() const;
  36. enum TextureCoordinatesTransformFlag /BaseType=Flag/
  37. {
  38. NoTransform,
  39. MirrorHorizontally,
  40. MirrorVertically,
  41. };
  42. typedef QFlags<QSGSimpleTextureNode::TextureCoordinatesTransformFlag> TextureCoordinatesTransformMode;
  43. void setTextureCoordinatesTransform(QSGSimpleTextureNode::TextureCoordinatesTransformMode mode);
  44. QSGSimpleTextureNode::TextureCoordinatesTransformMode textureCoordinatesTransform() const;
  45. void setOwnsTexture(bool owns);
  46. bool ownsTexture() const;
  47. void setSourceRect(const QRectF &r);
  48. void setSourceRect(qreal x, qreal y, qreal w, qreal h);
  49. QRectF sourceRect() const;
  50. };