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- // qquick3dtexturedata.sip generated by MetaSIP
- //
- // This file is part of the QtQuick3D Python extension module.
- //
- // Copyright (c) 2026 Riverbank Computing Limited <info@riverbankcomputing.com>
- //
- // This file is part of PyQt6.
- //
- // This file may be used under the terms of the GNU General Public License
- // version 3.0 as published by the Free Software Foundation and appearing in
- // the file LICENSE included in the packaging of this file. Please review the
- // following information to ensure the GNU General Public License version 3.0
- // requirements will be met: http://www.gnu.org/copyleft/gpl.html.
- //
- // If you do not wish to use this file under the terms of the GPL version 3.0
- // then you may purchase a commercial license. For more information contact
- // info@riverbankcomputing.com.
- //
- // This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
- // WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
- class QQuick3DTextureData : public QQuick3DObject
- {
- %TypeHeaderCode
- #include <qquick3dtexturedata.h>
- %End
- public:
- enum Format
- {
- None /PyName=None_/,
- RGBA8,
- RGBA16F,
- RGBA32F,
- RGBE8,
- R8,
- R16,
- R16F,
- R32F,
- BC1,
- BC2,
- BC3,
- BC4,
- BC5,
- BC6H,
- BC7,
- DXT1_RGBA,
- DXT1_RGB,
- DXT3_RGBA,
- DXT5_RGBA,
- ETC2_RGB8,
- ETC2_RGB8A1,
- ETC2_RGBA8,
- ASTC_4x4,
- ASTC_5x4,
- ASTC_5x5,
- ASTC_6x5,
- ASTC_6x6,
- ASTC_8x5,
- ASTC_8x6,
- ASTC_8x8,
- ASTC_10x5,
- ASTC_10x6,
- ASTC_10x8,
- ASTC_10x10,
- ASTC_12x10,
- ASTC_12x12,
- };
- QQuick3DTextureData(QQuick3DObject *parent /TransferThis/ = 0);
- virtual ~QQuick3DTextureData();
- const QByteArray textureData() const;
- void setTextureData(const QByteArray &data);
- QSize size() const;
- void setSize(const QSize &size);
- QQuick3DTextureData::Format format() const;
- void setFormat(QQuick3DTextureData::Format format);
- bool hasTransparency() const;
- void setHasTransparency(bool hasTransparency);
- %If (Qt_6_6_0 -)
- int depth() const;
- %End
- %If (Qt_6_6_0 -)
- void setDepth(int depth);
- %End
- };
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