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- // qgraphicsscene.sip generated by MetaSIP
- //
- // This file is part of the QtWidgets Python extension module.
- //
- // Copyright (c) 2026 Riverbank Computing Limited <info@riverbankcomputing.com>
- //
- // This file is part of PyQt6.
- //
- // This file may be used under the terms of the GNU General Public License
- // version 3.0 as published by the Free Software Foundation and appearing in
- // the file LICENSE included in the packaging of this file. Please review the
- // following information to ensure the GNU General Public License version 3.0
- // requirements will be met: http://www.gnu.org/copyleft/gpl.html.
- //
- // If you do not wish to use this file under the terms of the GPL version 3.0
- // then you may purchase a commercial license. For more information contact
- // info@riverbankcomputing.com.
- //
- // This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
- // WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
- class QGraphicsScene : public QObject
- {
- %TypeHeaderCode
- #include <qgraphicsscene.h>
- %End
- public:
- enum ItemIndexMethod
- {
- BspTreeIndex,
- NoIndex,
- };
- QGraphicsScene(QObject *parent /TransferThis/ = 0);
- QGraphicsScene(const QRectF &sceneRect, QObject *parent /TransferThis/ = 0);
- QGraphicsScene(qreal x, qreal y, qreal width, qreal height, QObject *parent /TransferThis/ = 0);
- virtual ~QGraphicsScene();
- QRectF sceneRect() const;
- qreal width() const;
- qreal height() const;
- void setSceneRect(const QRectF &rect);
- void setSceneRect(qreal x, qreal y, qreal w, qreal h);
- void render(QPainter *painter, const QRectF &target = QRectF(), const QRectF &source = QRectF(), Qt::AspectRatioMode mode = Qt::KeepAspectRatio);
- QGraphicsScene::ItemIndexMethod itemIndexMethod() const;
- void setItemIndexMethod(QGraphicsScene::ItemIndexMethod method);
- QRectF itemsBoundingRect() const;
- QList<QGraphicsItem *> items(Qt::SortOrder order = Qt::DescendingOrder) const;
- QList<QGraphicsItem *> items(const QPointF &pos, Qt::ItemSelectionMode mode = Qt::IntersectsItemShape, Qt::SortOrder order = Qt::DescendingOrder, const QTransform &deviceTransform = QTransform()) const;
- QList<QGraphicsItem *> items(const QRectF &rect, Qt::ItemSelectionMode mode = Qt::IntersectsItemShape, Qt::SortOrder order = Qt::DescendingOrder, const QTransform &deviceTransform = QTransform()) const;
- QList<QGraphicsItem *> items(const QPolygonF &polygon, Qt::ItemSelectionMode mode = Qt::IntersectsItemShape, Qt::SortOrder order = Qt::DescendingOrder, const QTransform &deviceTransform = QTransform()) const;
- QList<QGraphicsItem *> items(const QPainterPath &path, Qt::ItemSelectionMode mode = Qt::IntersectsItemShape, Qt::SortOrder order = Qt::DescendingOrder, const QTransform &deviceTransform = QTransform()) const;
- QList<QGraphicsItem *> items(qreal x, qreal y, qreal w, qreal h, Qt::ItemSelectionMode mode, Qt::SortOrder order, const QTransform &deviceTransform = QTransform()) const;
- QList<QGraphicsItem *> collidingItems(const QGraphicsItem *item, Qt::ItemSelectionMode mode = Qt::IntersectsItemShape) const;
- QList<QGraphicsItem *> selectedItems() const;
- void setSelectionArea(const QPainterPath &path, const QTransform &deviceTransform);
- void setSelectionArea(const QPainterPath &path, Qt::ItemSelectionOperation selectionOperation = Qt::ReplaceSelection, Qt::ItemSelectionMode mode = Qt::IntersectsItemShape, const QTransform &deviceTransform = QTransform());
- void clearSelection();
- QGraphicsItemGroup *createItemGroup(const QList<QGraphicsItem *> &items /Transfer/);
- void destroyItemGroup(QGraphicsItemGroup *group /Transfer/);
- void addItem(QGraphicsItem *item /Transfer/);
- QGraphicsEllipseItem *addEllipse(const QRectF &rect, const QPen &pen = QPen(), const QBrush &brush = QBrush());
- QGraphicsEllipseItem *addEllipse(qreal x, qreal y, qreal w, qreal h, const QPen &pen = QPen(), const QBrush &brush = QBrush());
- QGraphicsLineItem *addLine(const QLineF &line, const QPen &pen = QPen());
- QGraphicsLineItem *addLine(qreal x1, qreal y1, qreal x2, qreal y2, const QPen &pen = QPen());
- QGraphicsPathItem *addPath(const QPainterPath &path, const QPen &pen = QPen(), const QBrush &brush = QBrush());
- QGraphicsPixmapItem *addPixmap(const QPixmap &pixmap);
- QGraphicsPolygonItem *addPolygon(const QPolygonF &polygon, const QPen &pen = QPen(), const QBrush &brush = QBrush());
- QGraphicsRectItem *addRect(const QRectF &rect, const QPen &pen = QPen(), const QBrush &brush = QBrush());
- QGraphicsRectItem *addRect(qreal x, qreal y, qreal w, qreal h, const QPen &pen = QPen(), const QBrush &brush = QBrush());
- QGraphicsSimpleTextItem *addSimpleText(const QString &text, const QFont &font = QFont());
- QGraphicsTextItem *addText(const QString &text, const QFont &font = QFont());
- void removeItem(QGraphicsItem *item /TransferBack/);
- QGraphicsItem *focusItem() const;
- void setFocusItem(QGraphicsItem *item, Qt::FocusReason focusReason = Qt::OtherFocusReason);
- bool hasFocus() const;
- void setFocus(Qt::FocusReason focusReason = Qt::OtherFocusReason);
- void clearFocus();
- QGraphicsItem *mouseGrabberItem() const;
- QBrush backgroundBrush() const;
- void setBackgroundBrush(const QBrush &brush);
- QBrush foregroundBrush() const;
- void setForegroundBrush(const QBrush &brush);
- virtual QVariant inputMethodQuery(Qt::InputMethodQuery query) const;
- QList<QGraphicsView *> views() const;
- public slots:
- void advance();
- void update(const QRectF &rect = QRectF());
- void invalidate(const QRectF &rect = QRectF(), QGraphicsScene::SceneLayers layers = QGraphicsScene::AllLayers);
- void clear();
- signals:
- void changed(const QList<QRectF> ®ion);
- void sceneRectChanged(const QRectF &rect);
- void selectionChanged();
- protected:
- virtual bool event(QEvent *event);
- virtual void contextMenuEvent(QGraphicsSceneContextMenuEvent *event);
- virtual void dragEnterEvent(QGraphicsSceneDragDropEvent *event);
- virtual void dragMoveEvent(QGraphicsSceneDragDropEvent *event);
- virtual void dragLeaveEvent(QGraphicsSceneDragDropEvent *event);
- virtual void dropEvent(QGraphicsSceneDragDropEvent *event);
- virtual void focusInEvent(QFocusEvent *event);
- virtual void focusOutEvent(QFocusEvent *event);
- virtual void helpEvent(QGraphicsSceneHelpEvent *event);
- virtual void keyPressEvent(QKeyEvent *event);
- virtual void keyReleaseEvent(QKeyEvent *event);
- virtual void mousePressEvent(QGraphicsSceneMouseEvent *event);
- virtual void mouseMoveEvent(QGraphicsSceneMouseEvent *event);
- virtual void mouseReleaseEvent(QGraphicsSceneMouseEvent *event);
- virtual void mouseDoubleClickEvent(QGraphicsSceneMouseEvent *event);
- virtual void wheelEvent(QGraphicsSceneWheelEvent *event);
- virtual void inputMethodEvent(QInputMethodEvent *event);
- virtual void drawBackground(QPainter *painter, const QRectF &rect);
- virtual void drawForeground(QPainter *painter, const QRectF &rect);
- public:
- enum SceneLayer /BaseType=Flag/
- {
- ItemLayer,
- BackgroundLayer,
- ForegroundLayer,
- AllLayers,
- };
- typedef QFlags<QGraphicsScene::SceneLayer> SceneLayers;
- int bspTreeDepth() const;
- void setBspTreeDepth(int depth);
- QPainterPath selectionArea() const;
- void update(qreal x, qreal y, qreal w, qreal h);
- QGraphicsProxyWidget *addWidget(QWidget *widget /Transfer/, Qt::WindowFlags flags = Qt::WindowFlags());
- QStyle *style() const;
- void setStyle(QStyle *style /Transfer/);
- QFont font() const;
- void setFont(const QFont &font);
- QPalette palette() const;
- void setPalette(const QPalette &palette);
- QGraphicsWidget *activeWindow() const;
- void setActiveWindow(QGraphicsWidget *widget);
- protected:
- virtual bool eventFilter(QObject *watched, QEvent *event);
- virtual bool focusNextPrevChild(bool next);
- public:
- void setStickyFocus(bool enabled);
- bool stickyFocus() const;
- QGraphicsItem *itemAt(const QPointF &pos, const QTransform &deviceTransform) const;
- QGraphicsItem *itemAt(qreal x, qreal y, const QTransform &deviceTransform) const;
- bool isActive() const;
- QGraphicsItem *activePanel() const;
- void setActivePanel(QGraphicsItem *item);
- bool sendEvent(QGraphicsItem *item, QEvent *event);
- void invalidate(qreal x, qreal y, qreal w, qreal h, QGraphicsScene::SceneLayers layers = QGraphicsScene::AllLayers);
- qreal minimumRenderSize() const;
- void setMinimumRenderSize(qreal minSize);
- signals:
- void focusItemChanged(QGraphicsItem *newFocus, QGraphicsItem *oldFocus, Qt::FocusReason reason);
- public:
- bool focusOnTouch() const;
- void setFocusOnTouch(bool enabled);
- };
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