qsgtexturematerial.sip 2.2 KB

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  1. // qsgtexturematerial.sip generated by MetaSIP
  2. //
  3. // This file is part of the QtQuick Python extension module.
  4. //
  5. // Copyright (c) 2026 Riverbank Computing Limited <info@riverbankcomputing.com>
  6. //
  7. // This file is part of PyQt6.
  8. //
  9. // This file may be used under the terms of the GNU General Public License
  10. // version 3.0 as published by the Free Software Foundation and appearing in
  11. // the file LICENSE included in the packaging of this file. Please review the
  12. // following information to ensure the GNU General Public License version 3.0
  13. // requirements will be met: http://www.gnu.org/copyleft/gpl.html.
  14. //
  15. // If you do not wish to use this file under the terms of the GPL version 3.0
  16. // then you may purchase a commercial license. For more information contact
  17. // info@riverbankcomputing.com.
  18. //
  19. // This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
  20. // WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
  21. class QSGOpaqueTextureMaterial : public QSGMaterial
  22. {
  23. %TypeHeaderCode
  24. #include <qsgtexturematerial.h>
  25. %End
  26. public:
  27. QSGOpaqueTextureMaterial();
  28. virtual QSGMaterialType *type() const;
  29. virtual QSGMaterialShader *createShader(QSGRendererInterface::RenderMode renderMode) const /Factory/;
  30. virtual int compare(const QSGMaterial *other) const;
  31. void setTexture(QSGTexture *texture);
  32. QSGTexture *texture() const;
  33. void setMipmapFiltering(QSGTexture::Filtering filtering);
  34. QSGTexture::Filtering mipmapFiltering() const;
  35. void setFiltering(QSGTexture::Filtering filtering);
  36. QSGTexture::Filtering filtering() const;
  37. void setHorizontalWrapMode(QSGTexture::WrapMode mode);
  38. QSGTexture::WrapMode horizontalWrapMode() const;
  39. void setVerticalWrapMode(QSGTexture::WrapMode mode);
  40. QSGTexture::WrapMode verticalWrapMode() const;
  41. void setAnisotropyLevel(QSGTexture::AnisotropyLevel level);
  42. QSGTexture::AnisotropyLevel anisotropyLevel() const;
  43. };
  44. class QSGTextureMaterial : public QSGOpaqueTextureMaterial
  45. {
  46. %TypeHeaderCode
  47. #include <qsgtexturematerial.h>
  48. %End
  49. public:
  50. virtual QSGMaterialType *type() const;
  51. virtual QSGMaterialShader *createShader(QSGRendererInterface::RenderMode renderMode) const /Factory/;
  52. };